Able
Askowl Base Library Enabler
RichText.cs
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// Copyright 2018 (C) paul@marrington.net http://www.askowl.net/unity-packages
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namespace
Askowl
.RichText {
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/// <a href="http://bit.ly/2OpSm3i">Color class with American spelling</a><inheritdoc />
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public
class
Color
:
Colour
{ }
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/// <a href="http://bit.ly/2OpSm3i">Static helper for text colour</a>
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public
class
Colour
{
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/// <a href="http://bit.ly/2OpSm3i">List of recognised colours. Use #rrggbb as an alternative</a>
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public
static
string
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Aqua =
"aqua"
, Black =
" black"
, Blue =
"blue"
,
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Brown =
"brown"
, Cyan =
"cyan"
, DarkBlue =
"darkblue"
,
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Fuchsia =
"fuchsia"
, Green =
"green"
, Grey =
"grey"
,
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LightBlue =
"lightblue"
, Lime =
"lime"
, Magenta =
"magenta"
,
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Maroon =
"maroon"
, Navy =
"navy"
, Olive =
"olive"
,
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Orange =
"orange"
, Purple =
"purple"
, Red =
"red"
,
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Silver =
"silver"
, Teal =
"teal"
, White =
"white"
,
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Yellow =
"yellow"
;
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/// <a href=""></a>
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public
static
string
Tag(
string
colour,
string
text) => $
"<color={colour}>{text}</color>"
;
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}
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}
Askowl
Definition:
Clock.cs:3
Askowl.RichText.Colour
Static helper for text colour
Definition:
RichText.cs:8
Askowl.RichText.Color
Color class with American spelling
Definition:
RichText.cs:5
Askowl
Able
Assets
Askowl
Able
Scripts
Unity
RichText.cs
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