CustomAssets
Askowl Custom Assets
Constant/String.cs
1 // Copyright 2018 (C) paul@marrington.net http://www.askowl.net/unity-packages
2 
3 using UnityEngine;
4 
5 namespace CustomAsset.Constant {
6  /// <a href="http://bit.ly/2QP2Kn9">CustomAsset that contains a string. Events are triggered every time the string changes</a> <inheritdoc />
7  [CreateAssetMenu(menuName = "Custom Assets/Constant/String")]
8  public sealed class String : OfType<string> { }
9 }
Base class for a custom asset. Provides getters and setters for the contained value and templates for...