CustomAssets
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CustomAsset.Constant.Float Class Reference

Float CustomAsset contains a float value which can be connected directly to OnValueChange callbacks in UI slider and scrollbar components. Connect it to event listeners to interact with components such as Animation, Text or Unity. Or add listeners to your own classes with Register(this) More...

Inheritance diagram for CustomAsset.Constant.Float:
CustomAsset.Constant.OfType< float >

Additional Inherited Members

- Public Member Functions inherited from CustomAsset.Constant.OfType< float >
override string ToString ()
 Pass string conversion responsibility from the custom asset to the containing value More...
 
- Static Public Member Functions inherited from CustomAsset.Constant.OfType< float >
static implicit operator T (OfType< T > t)
 All extraction by casting a custom object to the contained type. Same as getting the Value - as in myCustomAsset.Value === (MyCustomAsset) myCustomAsset More...
 
- Public Attributes inherited from CustomAsset.Constant.OfType< float >
Value
 For safe(ish) access to the contents field More...
 
- Static Protected Member Functions inherited from CustomAsset.Constant.OfType< float >
static OfType< T > Instance (string name)
 If this is a project asset, then you will need to reference it somewhere. Other classes can get a reference using Instance() or Instance(string name). Also useful for creating in-memory versions to share between hosts. More...
 

Detailed Description


The documentation for this class was generated from the following file: