8 public static T
Instance => Cache<T>.Instance;
15 private readonly
Fiber disposalFiber;
17 public void Dispose() => disposalFiber.
Go();
Fiber Do(Action nextAction, string name=null)
Business logic activation step
lightweight cooperative multi-tasking
Fiber Go()
Start a fiber if it is not already running
static T Instance
It behaves like Askowl.Cached from Able
int Frames
How many Unity frames do we delay for (default 10)
static Fiber Instance
Precompile an instance of a fiber command
Disposed does not recycle object immediately
Fiber SkipFrames(int framesToSkip)
Wait a specific count of Update, FixedUpdate or LateUpdate frames