Pools
Pool GameObjects for Performance
Askowl.Pool.PoolQueue Class Reference

Each GameObject enabled for pooling resides in a PoolQueue. More...

Inheritance diagram for Askowl.Pool.PoolQueue:

Public Member Functions

GameObject Fetch ()
 Fetch a cloned GameObject - either from a list of those returned or instantiating a new instance More...
 

Public Attributes

GameObject Master
 Master GameObject from which copies are cloned More...
 
Transform Parent
  More...
 

Detailed Description

Member Function Documentation

◆ Fetch()

GameObject Askowl.Pool.PoolQueue.Fetch ( )

Member Data Documentation

◆ Master

GameObject Askowl.Pool.PoolQueue.Master

◆ Parent

Transform Askowl.Pool.PoolQueue.Parent

Definition at line 173 of file Pool.cs.


The documentation for this class was generated from the following file: