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CustomAssets
Askowl Custom Assets
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Create an asset to store a list of sounds and play one randomly or cyclically More...
Static Public Member Functions | |
| static AudioClips | Instance (string name) |
| Retrieve an asset of AudioClips More... | |
Static Public Member Functions inherited from CustomAsset.Mutable.OfType< AudioClipSet > | |
| static implicit | operator T (OfType< T > t) |
| All extraction by casting a custom object to the contained type. Same as getting the Value - as in myCustomAsset.Value === (MyCustomAsset) myCustomAsset More... | |
| static new TC | Instance< TC > (string path=null) |
If this is a project asset, then you will need to reference it somewhere. Other classes can get a reference using Instance() or Instance(string name). Also useful for creating in-memory versions to share between hosts More... | |
| static TC | New< TC > () |
| Create a new instance of the asset with a random name (GUID based) More... | |
| static TC | New< TC > (string name) |
| Create a new instance of the asset with a supplied name. Note you can get duplicate names More... | |
| static OfType< T > | New (string name=null) |
| Create a new instance dynamically More... | |
Public Attributes | |
| AudioClipSet | Picker => Value |
| Audio Clip Picker More... | |
Create an asset to store a list of sounds and play one randomly or cyclically
Definition at line 9 of file Mutable/AudioClips.cs.
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static |
| AudioClipSet CustomAsset.Mutable.AudioClips.Picker => Value |
Definition at line 14 of file Mutable/AudioClips.cs.