8 #pragma warning disable CS0414 14 [MenuItem(
"GameObject/Create Managers")]
15 public static void CreateManagersGameObject() {
16 var prefab = Resources.Load(
"Managers");
17 var gameObject = Instantiate(prefab, Vector3.zero, Quaternion.identity);
18 gameObject.name = prefab.name;
MonoBehaviour container for all manager custom assets for a game //#TBD#//
Manager [] managers
List of managers to be loaded //#TBD#//